Virtual Reality in Support of Nuclear Disarmament

Interactivity, Curveballs, and Gameplay

Technology Used

  • Unreal Engine
  • Unreal Blueprints
  • AWS gamelift
  • C++
  • Oculus Rift/Oculus Quest 2

Goals

The primary goal of the project was to further develop effective modes of interaction between the participants of a virtual inspection exercise in the environment of a Nuclear Dismantlement facility. The specific focus is on how we can incorporate gameplay elements, including “cheating scenarios” and unexpected events (“curveballs”) to enhance the gameplay and immersiveness of the VR experience.

The project was a research and development of a scenario that can incorporate attention techniques to confuse one of the parties. The nature of such a scenario, suggest two parties with (sometimes) opposite interests and implied distrust (e.g. Russia and the United States). The project was to create a scenario, construct locations in a virtual environment from existing models and interaction as well as implement Non-Playable-Characters (NPCs).

Tutorial scenes
Parts of the gameplay