This selection of projects shows my interest in the past couple of years.
The project is a Virtual Reality multiplayer sandbox experience. This scenario is focused on deception between two parties, inspector and host.
Elias was an experiment of how old-school Eliza experiment, a digital psycho-analyst can interact with speech and how well it stands the test of time.
This project was part of a collaboration with Artists and the centre of Pompidou, Paris and with was the vision of how traditional artworks can be embedded for the digital domain.
Machine Learning Art installation. From Machine for machines was the topic of the installation. The art installation was interacting with mobile phones autonomously.
This project was a music video entirely controlled by sound analysis. Different parameters were analysed in order to interact with the environment, such as the complexity of the Spectrum.
The project was designed and developed as a bachelor thesis in Creative Technology. Users interacted with EEG, where brain states were used as input for the installation.